- Removed Navmesh from V3 to try to fix issues.
- Added a test lake to persistent level to see if it crashes.
- Moved default time to noon.
- enabled acro native anim bp
- enabled anky and diablo native anim blueprint
- fixed broken weight classes
- Updated dusk settings.
- added extra weight classes
- fixed another bug in foliage eating
- set foliage eating tick back to 90 seconds
- fixed Galli_ABP2.uasset
- Updated Day/Night cycle to include cloud coloring and realistic sun/moon light passes on clouds.
- Fixed pain/death sounds not playing for Utahraptor
- Updates to dusk/dawn on Day/Night cycle.
- Committed new Day/Night cycle.
- Trying to fix nav mesh using all the server memory.
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