- added native multithreaded anim bp for dinos
- added native anim bps for most dinos
- activated new anim bp for herrera, austro, and galli, for testing.
- added reusable footstep sound/particle for physical surface collection data asset (IFootstepSoundsData) and notifier that uses it
- added missing anim blend spaces
- fixed many footstep notifiers that had threshold values lower than .5. Could cause 2 footsep sounds to be played/2 foot prints to be generated.
- Fixed master prop shader not having a default specular texture after KiteDemo got deleted
- Started assigning material types to landscape (some areas might need to be repainted or layers renamed since mud doesn't look like mud, but it sure sounds like it now)
- fixed baryonyx eat range
- Added corpse assets. Might need tweaking.
- Fixed Bug with bary not correctly setup as a progression dino.
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